sábado, 26 de marzo de 2016

Game / Pascale Atsma, Eva Candela, Andreea-Diana Dragnescu









The main idea  of the game was to create human structures that resist by getting support from the team.

It's making a reference to the battleship game that the purpose is to sink the boats of the opponents, in Spister getting to use the players arms and legs as pieces that help to make the structure.
Advancing more, teams lose pieces (legs and arms) that determine the need of a support that helps keeping the structure.

As a result, we found out that human structures can be possible and they can resist without having all the pieces (ex: one without an arm, one without legs).
Using a structure as a main piece of the project, the purpose of the game was to make a reference to the legs of Santiagos's spider and to see if it's possible to use armd (hanging the structure) or legs (support in the ground).



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